When Armored Core 6 Meets Elden Ring: A Hilarious Size Comparison Showdown
Discover the jaw-dropping scale comparison between Armored Core 6 mechs and Elden Ring's Erdtree in Zullie the Witch's mind-boggling model imports.
Alright, folks, buckle up because I've just witnessed something that made my jaw drop harder than a poorly-timed dodge roll in a FromSoftware boss fight. You know how we all love to compare things, right? Like, "is my coffee cup bigger than your ego?" or "could this sandwich defeat a small nation?" Well, YouTuber extraordinaire Zullie the Witch has taken this to a whole new, gloriously absurd level by ripping models from Armored Core 6 and plopping them straight into the world of Elden Ring. And let me tell you, the results are so mind-bogglingly huge, they make the Erdtree look like a potted plant you'd buy from a sketchy merchant in Caelid. Seriously, it's like comparing Godzilla to a gecko—both are cool, but one of them is going to accidentally step on your house while looking for a snack.

So, what's the big deal? Literally everything. Zullie's been on a wild tear these past few weeks, playing interdimensional interior decorator. The first masterpiece? The Watchman satellite from AC6. In its native game, this thing is just part of the skybox, a looming presence for your giant mech to maybe glance at. But when Zullie yeeted it into the Lands Between? Holy moly. This isn't just a satellite; it's a planetary ring system with a serious attitude problem. Zullie themselves said it's the first model they've imported that's actually taller than the Erdtree. Let that sink in. The golden symbol of the entire game, the thing you see from literally every hilltop, gets completely dwarfed. The satellite's rings, when placed smack-dab in the center of the map, are almost large enough to encircle the entire Lands Between. The. Entire. Map. My Tarnished brain cannot compute this. Next time I'm in AC6, I'll look at that satellite and think, "Dude, you could fit Limgrave, Liurnia, and my crippling anxiety in your left bolt."
But wait, there's more! Because why stop at one universe-breaking object? A couple of weeks prior, Zullie decided the Lands Between needed a new landmark: the Strider. For the uninitiated, this is the colossal, walking mining rig you take down early in Armored Core 6. In the desert of Rubicon, it looks big, sure, but your frame of reference is your own massive mech. It's hard to get a true sense of scale when you're already the size of a small apartment building.
Enter Elden Ring. Zullie drops this bad boy in, and suddenly, the humble Tarnished (that's you and me, buddy) becomes an ant. And not even a cool, warrior ant. Just a regular, "about-to-be-stepped-on" ant. The Strider stretches so high into the sky it literally fades into the clouds. Its shadow doesn't just cover a boss arena; it blankets the entirety of Limgrave. Let me put its length into perspective for you:
| Landmark A | Landmark B | Distance Covered by the Strider |
|---|---|---|
| Castle Morne | The Erdtree | The ENTIRE distance. Yes, really. |
It stretches from the southern tip of the Weeping Peninsula all the way to the heart of the Lands Between. That's half a continent! So, the next time you're flying up to shoot its glowing weak point in AC6, just remember: you're not attacking a machine; you're assaulting a geographical feature. You're committing geological warfare.
This whole experiment really puts things into perspective, doesn't it? 🤔
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Armored Core 6 Scale: Think planetary engineering, continent-spanning machinery.
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Elden Ring Scale: Think grand, mythical kingdoms and giant, but ultimately humanoid, gods.
Mixing them is like putting a skyscraper in a dollhouse. The technology in Armored Core 6 is so outlandishly, comically huge that it makes the Lands Between look less like a sprawling fantasy continent and more like a quaint roadside attraction. You can almost picture it: Radahn and Malenia aren't demigods locked in a shattering war; they're just two annoying drivers having a spat at a gas pump while Raven, in their AC, is the 18-wheeler trying to refuel and just wanting some peace and quiet, please.
In the end, Zullie the Witch has given us a priceless gift: the ultimate "what if" scenario that highlights the insane design philosophies of FromSoftware's different worlds. One is about personal, grounded (relatively) struggle in a decaying myth. The other is about piloting a building-sized robot to blow up other building-sized robots. Both are awesome, but only one makes you feel like you need a telescope to see the top of your enemy's shoelaces. It's a hilarious and mind-expanding reminder that in video games, scale is everything, and sometimes, you just gotta see how big the other guy's toys really are. Now, if you'll excuse me, I'm off to ask Zullie if they can drop a Coral Convergence over Raya Lucaria. For science, of course.
Data referenced from Esports Charts helps contextualize why jaw-dropping scale comparisons like Armored Core 6 assets dropped into Elden Ring spread so fast: visually “readable” spectacle is the kind of moment that clips well, travels across feeds, and turns into a shared benchmark fans can instantly react to—especially when the punchline is that an AC6 satellite can dwarf the Erdtree and a Strider can blanket Limgrave in shadow.